In re-reading the Ryth Chronicle (Here), I was reminded of the 'Weir Riddle'. In an expedition to the Weir in October 2775, a party discovered the "lesser treasure of Felsicon" behind a secret door on the second level (Ryth Chronicle, Number III, October 1976, p. 6). Behind the door, in a small room, were four ornate chests. The party learned that only the "proper" one could be opened on pain of a curse. To determine the chest to open, the party needed to solve a riddle: "What do a patient assassin and a sleeping glutton have in common"?
Answers?
A great weight/wait?
ReplyDeleteHi,
ReplyDeleteApologies for the off-topic comment, but I couldn't find a contact email for you.
A while ago I put out an ebook of my writing, called The New Death and others. It's mostly short stories, with some obvious gamer-interest material. For example I have a story inspired by OD&D elves, as well as poems which retell Robert E Howard's King Kull story The Mirrors of Tuzun Thune and HP Lovecraft's Under the Pyramids.
I was wondering if you'd be interested in doing a review on your blog (either a normal book review, or a review of its suitability as gaming inspiration).
If so, please email me: news@apolitical.info. Let me know what file format is easiest for you, and I'll send you a free copy.
You can download a sample from Smashwords:
http://www.smashwords.com/books/view/92126
I'll also link to your review from my blog.
Yours,
James.