The cover and much of the content of The Manor #2 features Hugo the potion pusher. On the upside, Hugo and attendant NPCs, location (his shop), seven adventure seeds and a twenty entry random table, amounts to an ingenious take of something as mundane as buying a potion. On the downside, the reader will immediately identify Hugo (by his picture alone) as Wicked Uncle Ernie and subsequently be forced to deal with The Who’s “Fiddle About” bouncing around in their head for a few days. Of course, when singing along, Wicked Uncle Ernie becomes Wicked Uncle Hugo. Sorry.
The rest of the issue is devoted to a location; again with attendant NPCs, plot seeds, map and random table. Entitled Smuggler’s Inn, Tim twists mundane into profane. Danger, discovery and decadence follow.
There is no good reason not to buy The Manor. Issue #1 offered appetizers and Issue #2, entrees. Clearly Tim understands the importance of breadth and depth while also possessing a clear sense of what a ‘zine can and can’t do. Buy the Manor….fiddle, fiddle, fiddle.