The cover and much of the
content of The Manor #2 features Hugo the potion pusher. On the upside, Hugo and attendant NPCs,
location (his shop), seven adventure seeds and a twenty entry random table,
amounts to an ingenious take of something as mundane as buying a potion. On the downside, the reader will
immediately identify Hugo (by his picture alone) as Wicked Uncle Ernie and
subsequently be forced to deal with The Who’s “Fiddle About” bouncing around in
their head for a few days. Of
course, when singing along, Wicked Uncle Ernie becomes Wicked Uncle Hugo. Sorry.
The rest of the issue is
devoted to a location; again with attendant NPCs, plot seeds, map and random
table. Entitled Smuggler’s Inn,
Tim twists mundane into profane.
Danger, discovery and decadence follow.
There is no good reason not
to buy The Manor. Issue #1 offered
appetizers and Issue #2, entrees. Clearly Tim understands the importance of breadth and
depth while also possessing a clear sense of what a ‘zine can and can’t
do. Buy the Manor….fiddle, fiddle,
fiddle.